
The first Steering Committee was set up to manage community contributions to the engine, and has been going strong ever since.

The next evolution in the Torque line introduced a modern deferred- rendering engine, an abstract physics layer with a PhysX implementation, and a COLLADA-based asset pipeline.Īs part of GarageGames' move towards being a service provider and consultancy, the Torque3D engine was released as free open-source software. This incarnation of the engine focused on updating the rendering engine, including per-pixel shading and a new terrain system. Several Dynamix veterans went on to found GarageGames, licensing the Tribes 2 game engine which was released under the name Torque Game Engine. Tribes 2, enhancing the original Tribes' gameplay and graphics, was to become one of the last games developed by Dynamix before their closure.


Set in the year 3941, Tribes 2 allows the user to play as a soldier in one of several factions (referred to in the game as tribes), such as the Children of the Phoenix, the Blood Eagle, the Diamond Sword, and the Star Wolf. Developed by Dynamix and published by Sierra, Tribes was a landmark online shooter and the first incarnation of what would later become the Torque Game Engine, introducing the engine's signature large terrains, efficient fast-paced networking and bespoke scripting language. Tribes 2 Client (Free Game) This is the full version of the Tribes 2 game.
